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CXM1P

CXM1P = $01

Collision Bits for Missile 1 to Players

READName
D7
D6
D5
D4
D3
D2
D1
D0
$01CXM1P
M1P1
M1P0
X
X
X
X
X
X

Bits D5 - D0 are indeterminate (not driven by hardware) and should not be used.

Collision Bits

M1P1
D7
1 = Missile 1 and Player 1 collision
M1P0
D6
1 = Missile 1 and Player 0 collision