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Missile Lock

Missile Lock

Missiles have an additional positioning command. Writing a 1 to D1 of the reset missile-to-player register RESMP0, RESMP1 disables that missiles’ graphics (turns it off) and repositions it horizontally to the center of its associated player. Until a 0 is written to the register, the missile's horizontal position is locked to the center of its player in preparation to be fired again.